Crossing Hurdles

Cocos2d-x Game Engine Developer (C++) | Remote

📍 Location
Remote, Remote
⏰ Job Type
Full-time
📅 Posted
June 04, 2026
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Job Description

Overview

Type: Permanent

Compensation: $50 – $120/hour

Location: Remote

Commitment: 10-40 hours/week

Role Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++.
  • Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices.
  • Ensure scalable and maintainable game architectures suitable for global game releases.
  • Collaborate with designers, artists, and QA teams to implement and refine game features.
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
  • Stay updated on advancements in game engine technologies and recommend improvements.
  • Communicate technical concepts clearly in both written and verbal formats within a distributed team environment.

Requirements

  • Proven experience developing with Coc...

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